USEworthy July 2002
The monthly Newsletter from The Usability Company

Welcome to July edition of Useworthy. Wimbledon is getting into full swing, so we take a look at the site to see how many points it scores. Arlene Kline, one of our Usability Specialists lets us in on her bedtime reading and Jamie Wilson talks about total design…. And football! It must be on the brain. We take things back to the workplace with an article on Charcol and their recent redesign to which Usability was key.

 

'Skip Intro' Review

Arlene Kline, one of The Usability team at TUC discusses 'Skip Intro, Macromedia® Flash™ Usability and Interface Design, Michelangelo, Capraro & Duncan McAlester.'

As a Usability Specialist I found the usability advice well balanced with practical tips that those of us on 'the front lines' have picked up through experience. This is a good basic guide to User Centered Design using Flash. It discusses the fundamental issues that need to be considered when designing usable systems: know what your users truly require from the system, design the system with these users' requirements in mind, then test with the system with target users to ensure that it is easy to learn, easy to use, easy to remember, effective, efficient, fit for purpose and consistent.

This book is geared towards Flash Programmers/ Designers and gently introduces the concept of usability; what it is, why it's necessary and how to begin coding Flash components that are 'user-friendly' and reusable. Consolidating them in an easily digestible conclusion reinforces the key points from each chapter and provides a firm foundation to build on.

'Skip Intro' discusses the usability benefits of employing certain flash components such as gesture-driven scrolling, dynamic cursors, tabbed windows and hierarchical menus. Using design techniques such as scenarios and personas, it then provides usability guidelines on when these components should be used and why. The actual code is also provided in a step-by-step manner, with guidance provided all along the way.

I would recommend this book as a good starting point for Flash Programmers/Designers who are keen to quickly start building a library of usable components. However, dropping these components into a flash site will not provide a panacea for a poorly conceived site. A sound information architecture and good, appropriate content and features are essential building blocks of a usable website, no matter what technology is used to implement it.

 

Usability key to Charcolonline redesign

Charcol, the leading UK independent mortgage and financial advisor has launched its revamped web site www.charcolonline.co.uk. Charcolonline has processed over £1 billion worth of online mortgage applications since its launch in 1999.

Charcol commissioned The Usability Company at the start of the project to simplify the process of both finding a mortgage and applying for a mortgage online. This was achieved through a series of one to one Usability Evaluations*, using participants recruited from Charcol's target demographic, at the beginning and end of the redevelopment process with over 80% of The Usability Company's recommendations being implemented.

Charcol monitor the performance of the web site using sophisticated tools and these provided The Usability Company with valuable information about where in the site and the various key processes users were failing and/or leaving. The Usability Evaluations identified why the users were having problems and the Usability Specialist, Marty Carroll, who has specialist qualifications in Psychology, Cognitive Science and Human Factors, made recommendations about how the site should be improved.

Issues ranged from major - those that actually caused a barrier to users completing their goals, to minor - those that were simply frustrating. Implementation of the recommendations has made the site even easier to use.

Marty Carroll, Head of the Usability Practice at TUC explained:

"The site meets the many various needs of its' audience in a timely and easy to use manner. Finding a mortgage is not one of the easiest things in life but this site's design manages to take away much of the stress".

Russell Gould, online development director, Charcol comments:

"The challenge for Charcolonline was how to improve an already hugely successful site.

The usability testing enabled us to better understand how customers actually navigated the site and pinpointed any areas that could be improved upon. The result following the site redesign, we believe, is a much more individualised, slicker and user-friendly online experience."

 

Wimbledon – www.wimbledon.org - Usability in Action

What with the racket going on about Wimbledon, we checked out it's main site to see if it scored points:

Layout & Design
This site is skilfully designed and ties in well with the Wimbledon brand, with a fresh, simple design that elegantly incorporates the atmosphere of Wimbledon.

Wimbledon home page
Screenshot 1: Wimbledon home page.

Navigation

The navigation menus are descriptively labelled, easy to locate and are always easily accessible at the top and left hand side (LHS) of the screen.

www.wimbledon.org - navigation

Descriptively titled pages, showing the name of the current section and subsection, provide a sense of where the users are in the site. However, highlighting the name of the current section in the navigation bar could further enhance this.

Content
The visual and textual information have great clarity and manage to pack in a great detail of information in an easily digestible manner.

The site is very content rich, but the users are not overwhelmed as the information is provided via progressive layers of detail. This allows the users to drill down through the links for as little or as much information as they require.

Even the tables are clear and well presented.

The 'Did You Know?' section at the bottom of each page provides interesting Wimbledon-related trivia.

Player Profile showing optional links for further information
Screenshot 2: Player Profile showing optional links for further information.

Search
Keyword entry is not very forgiving. Many of the tennis players' names are uncommon and difficult to spell. Mechanisms in use now that are becoming popular are features on Google such as 'Did you mean Hingis?' when the user has perhaps misspelled the name and typed "Hengis", so the user can choose to accept the correct spelling and do a new search with it if s/he wishes to.

However, at least the keywords entered are currently reiterated at the top of the search page, which allows users to check whether or not they have made a spelling mistake.

The total number of matches found is also displayed as well the matches currently being shown. This provides users with a good sense of the size of their result set. Most users do not go past the first or second result pages, so the provision of a weighted list is very useful as it ensures the more relevant matches appear at the top of the search result list.

If a large amount of results are obtained there should be an option to refine the search and if very few or no results are returned there should be an option to broaden the search. It is good practice to provide facilities to broaden or refine a search rather than 'dead-ending' users with no results or overwhelming them with too many.

Search results page
Screenshot 3: Search results page showing results weighted by closeness of match to the query.

Virtual Tour
This section has a very clear layout, directing the users to the key features, rather that distracting and confusing them by providing too much content at once.

The pictures and 360 degree panoramic views are of good quality yet have impressively quick download times. The 360-degree panoramic facilities are quick to download, intuitive to use and easy to control.

Some of the map graphics are let down by the use of labels that are too small to read and by un-descriptive Alt tags, for example, the Alt tag for the map of the grounds is "sitemap" which could easily be confused with a website sitemap.

Virtual tour home page
Screenshot 4: Virtual tour home page.

Virtual tour panoramic function
Screenshot 5: Virtual tour panoramic function.

Wimbledon Shop
Products can be accessed via the 'Directory' or 'The Collection' categories on the LHS, but either way the users can quickly select and purchase products. This is quite an efficient process and the details to fill-in are kept to a minimum, with no required registration to impede the process.

Nice provision of an enlarged section of the product helps users simulate a real life inspection of the product detail.

Usefully, a summary of the basket is constantly available on the LHS of the screen. It shows the details most users want to have readily available: the number of items and the current total price. There is also a link to the checkout/basket, to allow users to checkout or amend the basket quickly.

There is no indication of what section the users are currently in. This means they have to remember the section name as there are no "Previous" or "Next" navigation controls and the users must select the correct category to see the listing of items again. Highlighting the current category would indicate to the users where they are on the site and providing navigation controls would allow the users to move more freely around the shop.

Any errors made when entering data are returned one at a time instead of all together in one go. Users get irritated when they are 'drip-fed' errors one at a time and have to waste time continually going back and correcting them. If a page is returned with errors users expect that list of errors to represent all the errors on the page. If possible, report all the error messages together, and highlight the field labels that need to be corrected.

Shop home page
Screenshot 6: Shop home page.

Product page
Screenshot 7: Product page showing lack of any navigational controls and no indication of what the current category is.

Overall score
TUC has evaluated hundreds of websites and done thousands of hours of user testing. We have found this site exemplary in usability terms and have awarded it a score of 8 out of 10. Although many features won't be available until The Championships, June 24th – July 7th, there are already some noteworthy sections, such as the 'Museum' and the 'Virtual Tour.'

Accessibility
When a site is accessible it means disabled users can use it. This site was tested against accessibility guidelines set down by the Web Accessibility Initiative (WAI) and was found to be very accessible.

 

Usability: An Introduction
Part VI - Total Design

Watching the World Cup for the last few weeks I've heard the term Total Football crop up from time to time. For those of you not au fait with the term, it's used by the pundits to describe a style of play that covers all aspects of the Beautiful Game. Some teams are stronger than others in some areas e.g. attacking, defending, passing, etc but a combination of skills is required to get a positive result. No one part of the game can exist without the balanced support of the others. A team that attacks well but cannot defend, or passes well but cannot shoot will find it hard to win.

On the digital design playing field a similar 'Total Design' strategy can be implemented to get the best results. How many factors go into producing a successful product? Once a concept has been formed, the four major players in digital design are:

1. Usability
2. Accessibility
3. Information architecture
4. Visual design

It is hard to imagine any product being successful in today's market without a significant contribution from each of these players. A site with bad information architecture cannot be easily navigated, a site with bad visual design cannot be interpreted, a site with bad usability does not allow users to complete their goals, and a site with bad accessibility is exclusive of some users instead of inclusive of all.

On past occasions, web design has relied on a heavy contribution from visual design to attract users, but today's successful sites cannot be built around aesthetics alone. Usability, accessibility and information architecture are vital to product success, however this does not relegate visual design to a back seat. After all there is no point in constructing flawless information architecture only to make the site unusable by applying an aesthetic that makes it hard to read information.

Sometimes it is a lack of visual information that leads users to miss-interpret instructions. In this example from a transaction screen, dropout was very high. Users filled their shopping baskets but on reaching this screen would not proceed any further. Why? Looking at the design it was impossible to work out. It was a very simple screen, the visual design was clear and no problems were discernable. Usability testing however revealed the users were entering their credit card number including the spaces as shown on the card. This was not acceptable by the system however. These errors could have been avoided if four small fields instead of one long had been used so that the screen input matched the user's card. Of course the system could have automatically have removed the spaces, which in my opinion would be preferable!

Without testing it is highly unlikely this tiny detail would ever have been found and the site would have continued to lose business. However through balancing the four elements of Total Design the problem was identified and the solution implemented, leading to a huge jump in revenue for the client and happy customers.

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